Conquest v1.1.0 #
Smite Option (2) #
- You gain access to a Smite Option that can be used via your Divine Smite feature at 2nd Level, and this option costs one Divine Wrath die.
Conqueror’s Smite #
- Your weapon exudes menacing energy, and the Damage of your Divine Smite becomes Psychic Damage. Additionally, if you moved at least 20 feet before making the Attack, then you gain 30 feet of movement until the end of this turn.
- Starting at 11th Level, if you chose this option and spent at least three Divine Wrath dice, then you gain +2 AC until the start of your next turn.
Invincible Conqueror (20) #
- Uses a Bonus Action instead of an Action.